(Think Labyrinth meets Discworld meets D&D with glitter under its nails.)

FAERIEBORN SUBCLASS

Those Who Slipped Between the Rules. Not broken or naΓ―ve. Just tuned to a different set of laws.

ORIGIN

Faerieborn characters are not from another world. They are from this one, but entered it sideways.

They grew up:
β€’ half-in stories
β€’ half-in sensation
β€’ half-in imagination
(yes, that is three halves β€” welcome to the fae)

They learned early that:
β€’ reality is negotiable
β€’ rules are suggestions
β€’ meaning matters more than structure

CORE TRAIT: GLAMOUR SENSE

Faerieborn perceive the tone of things before the facts.

You notice:
β€’ vibes before words
β€’ atmosphere before intent
β€’ shifts before explanations

Mechanical Effect:
You gain advantage on:
β€’ reading rooms
β€’ sensing unspoken tension
β€’ intuitive choices
β€’ pattern recognition

Trade-off:
You are vulnerable to environments that are sterile, rigid, or hostile to imagination.

FAERIE GIFTS (Choose 2 at Creation)

Pocket Anchor – You carry a small object that stabilises you (stone, shell, charm, thread).

Effect:
Once per scene, you may:
β€’ regain composure
β€’ exit overwhelm
β€’ resist psychic or emotional manipulation

This is not a spell. It is muscle memory.

Sideways Step – When confronted directly, you instinctively move around the problem.

Effect:
You can avoid conflict, obligation, or expectation once per encounter by:
β€’ changing the framing
β€’ introducing humour
β€’ shifting the narrative
β€’ leaving gracefully

You do not confront head-on unless you choose to.

Mask of Many Selves – You can adapt personas fluidly without losing your core.

Effect:
You gain bonuses when:
β€’ code-switching
β€’ improvising
β€’ entering unfamiliar social terrain

Warning:
Overuse may lead to forgetting what is performance and what is truth.

Wondercraft – You create meaning where others see nothing.

Effect:
You can:
β€’ turn mundane tasks into rituals
β€’ make beauty from scraps
β€’ re-enchant dull environments

This restores morale β€” yours and others’.

THE SHADOW MECHANIC (Fun, Not Clinical)

Faerieborn do not carry β€œtrauma.”
They carry Curses of Misunderstanding.

Common Faerie Curses:
β€’ The Vanishing Voice (β€œI should not speak”)
β€’ The Borrowed Blame (β€œThis must be my fault”)
β€’ The False Changelings (β€œI do not belong anywhere”)
β€’ The Over-Apology (β€œI must earn my place”)

These curses activate under stress.

BREAKING CURSES (NO THERAPY REQUIRED)

Curses are lifted by counterplay, not analysis.

Counterplay Options:
β€’ Absurd honesty
β€’ Gentle defiance
β€’ Leaving the scene
β€’ Naming the spell (β€œAh. This again.”)
β€’ Returning to the Pocket Anchor
β€’ Laughter at the right moment

Important Rule:
Faerieborn do not defeat curses by proving them wrong. They defeat them by refusing to take them seriously.

FEAR & SHAME (RE-FRAMED)

Fear = The Watchful Hedge

Fear exists to keep you from wandering into danger unprepared.

You do not destroy it.
You ask: β€œWhat is this hedge trying to protect?” Then you go around it.

Shame = The Borrowed Name

Shame is rarely native.
It was given to you by someone who did not understand you.

Faerie Rule:
You are allowed to return names that were never yours.

FAERIEBORN WEAKNESSES (For Balance & Story)
β€’ Difficulty with rigid systems
β€’ Exhaustion after prolonged β€œnormality”
β€’ Tendency to over-adapt
β€’ Difficulty explaining yourself in linear language

These are not flaws. They are terrain mismatches.

LEVEL-UP MOMENT: THE RETURN

At higher levels, Faerieborn unlock:

The Return

Once per arc, you may:
β€’ leave a situation that is harming you
β€’ abandon a false role
β€’ walk away without explanation

Effect:
You do not lose progress. You reclaim it.

ROLEPLAY PROMPTS
β€’ What object anchors you?
β€’ What curse do you recognise now?
β€’ Where do you go when the world is too loud?
β€’ What rule have you never agreed to?

DM NOTE

Faerieborn are not comic relief. They are liminal specialists.

They remind the party that:
β€’ not all problems are meant to be solved
β€’ not all doors are meant to be opened
β€’ and some truths arrive disguised as nonsense